Damage done to objects with a health bar, such as fuse boxes or explosive barrels, also heals the wielder.Damage done by the Sabre Turret does not heal Axton as the turret is a separate entity.The Rubi deals an additional 80% splash damage, which in turn is boosted by grenade damage bonuses.A Gunzerker can wield Rubi and a high-powered weapon during Gunzerking to maintain both damage and survivability. After getting a Second Wind, the character will have a substaintial amount of health restored.Ĭombined with the right equipment and/or skills, Rubi can be used by any class to dramatically enhance survivability. A downed character will still regain health if they hold Rubi while doing damage to enemies. The healing effect works even during Fight for Your Life mode. Slag versions are generally preferred, as it should be primarily used for support and survivability rather than damage. Compared to the 2-3.5% transfusion effect of other Moxxi weapons, the Rubi's 12% transfusion effect makes it a versatile addition to any inventory. ![]() Any self-inflicted health damage will be effectively reduced while holding this gun, as the healing takes effect almost at the same time as the damage. Self-inflicted damage will heal the wielder as long as the damage is absorbed completely by their shield. The healing is not limited to damage inflicted directly by the gun, but extends to any damage done by the wielder, no matter the source. Wielding Rubi causes damage dealt by the wielder to restore an amount of their health relative to the damage inflicted. Whenever I'm caught between two evils, I take the one I've never tried. – 12% transfusion effect when wielded.
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